A simple implementation of the classic Pacman game written in Godot. As a gamer, I wanted to take a peak behind the curtain and what better way than to write a game myself?
First I had to look for a game engine, because I wanted to see what’s out there (and I didn’t want to start writing code from scratch). I eventually found Godot, which is a small open-source gaming engine, and it seemed like the perfect fit. One great feature is the HTML5 support, which allowed me to export the game to WebAssembly.